Commons | Tales | Rules

A <KOP> reseach and development project towards game commons
Edition #1 - Open Nature - NTTICC, Tokyo, April 29-July 3, 2005

<KOP> embarks on an R&D project about the commons. Based on the recognition that the utopian notion of a (creative) commons could become an empty formula, operating on a false conviction of universality, we seek to highlight with our research the existence of different types of commons which are culturally and historically situated.

Posted by kop on Thu, 02/10/2005 - 15:20

participation/representation in norm-setting

Participation and representation are important issues for a norm to be established in voluntary ventures such as a digital commons. Since coercion does not exist in this circumstance, consensus is the foundation for a normative framework to be respected and to function. Even for frameworks that have been pervasively accepted, such as the GPL or Creative Commons licenses, participation by people with different perspectives, from different geographical areas, is still seen as a way to build consensus and therefore strengthen the community and its structuring framework.

It’s been two months, and I still remember clearly Eben Moglen said in the GPL v.3 launch event that the revision of the GPL is a populist approach. The draft GPL v.3 is posted on a website where everyone can make comments and suggestions. However, when it comes to decide which comments/suggestions will be taken, it is clear that the decision will be made only by a limited number of people, probably through the discussion committees, then in the hands of gatekeepers, such as Stallman and Moglen. The public participation seems to be a way to strengthen the existing community. The more successful the final version of GPL v.3 is able to integrate comments/suggestions in a sensible way, the more legitimacy it will obtain, and the firmer the normative community framework will be.
Posted by shunling on Fri, 03/24/2006 - 18:09

organizational issues in rules-making

In a cyberlaw class which i audited recently, there was a discussion about Creative Commons and some recent critiques. The group of students which was presenting the critique started by playing the national anthem of former soviets union. The song went: "we see the future of our country. In the victory of the immortal ideas of the Communism." The group cut if off there and said, this is another version of "Creative Commons".

I found it quite ironic they way they started the presentation. First, the creative commons, at least the organization, will not identify itself as communism. Secondly, for the soviet union, though the ideas of the communism may still be immortal, the political regime has no doubt collapsed long ago. Third, if that happened to that other version of creative commons, how about this one?
Posted by shunling on Sat, 01/28/2006 - 21:21

ReArview: KOP @ OpenCongress

Kingdom of Piracy at Open Congress invited for a RULE OUT
session. Slogans were proposed on the wiki and were discussed and ruled out by using spoons and waterglasses to interrupt speakers with whom someone disagreed. The session took place for one hour and brought up many interesting issues.
Posted by kop on Thu, 12/22/2005 - 10:13

Who Wants to Be - a nomic gameshow

a proposal for a nomic gameshow

1 Description of the Concept

1.1 Summary

Who Wants to Be takes the idea of democratic participation and turns it into a 90 minute live performance based on a televisual game show format.

Using a keypad response system, audience members become live participants in deciding how the rules of the game change, and what the audience, as a decision-making collective, will do next.

Taking a familiar format from popular TV, and trash technology from the corporate board room, this show asks how far we can take the televisual slickness of the democratic process, and what the consequences of 'direct democracy' might be.

Posted by saul on Sat, 11/19/2005 - 09:12

forum and workshop


Live on the Internet, ICC, Tokyo

KOP present ideas and examples from their Commons R&D project. KOP asks: how do communities self-organize to define the rules of usage of the commons? and could this process of rule making and self-organisation be modelled as a game? The work of two guest speakers gives some possible answers to these questions. Simon Yuill presents "spring alpha", a networked gaming platform which 'serves as a "sketch pad" for testing out ideas for alternative forms of social practice'. Ken Suzuki presents the new electronic currency "PICSY" which dynamically evolves in accordance with the users' value. After the presentations, KOP moderators and the audience will join the discussion about rule making in the commons.
Posted by kop on Fri, 06/03/2005 - 23:03

What happens when the Commons Speaks?

We normally associate the commons as something that we all contribute to, but as something that is essentially inert and passive - an entity without any agency of its own.

In this way, commons in land, or in the forest, or in pasturage or water, or even the digital commons are inevitably seen as things that arise from contributions made by those who find/found and sustain them. Here, the agents of commoning are like gardeners, and the commons is their garden.

To complicate this understanding, we would like to share a story from the Mahabharata about the commons' consciousness of itself.
Posted by raqs on Fri, 05/20/2005 - 11:26

Manifesto del dinero gratis

Manifesto del dinero gratis has been translated into many languages, and in french for may first, mayday mayday, by belgium activists, written by spanish ones.
The apposition of the two words, money and free, is a real burst of laughter.
http://eldinerogratis.com/
http://eldinerogratis.com/castellano.html
http://eldinerogratis.com/ingles.html
http://eldinerogratis.com/vasco.html
http://eldinerogratis.com/catala.html
Posted by beatrice on Fri, 05/13/2005 - 17:25