Commons | Tales | Rules
A <KOP> reseach and development project towards game commons
Edition #1 - Open Nature - NTTICC, Tokyo, April 29-July 3, 2005
<KOP> embarks on an R&D project about the commons. Based on the recognition that the utopian notion of a (creative) commons could become an empty formula, operating on a false conviction of universality, we seek to highlight with our research the existence of different types of commons which are culturally and historically situated.
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Posted by kop on Thu, 02/10/2005 - 15:20 |
Milf lesbian free movie
participation/representation in norm-setting
It’s been two months, and I still remember clearly Eben Moglen said in the GPL v.3 launch event that the revision of the GPL is a populist approach. The draft GPL v.3 is posted on a website where everyone can make comments and suggestions. However, when it comes to decide which comments/suggestions will be taken, it is clear that the decision will be made only by a limited number of people, probably through the discussion committees, then in the hands of gatekeepers, such as Stallman and Moglen. The public participation seems to be a way to strengthen the existing community. The more successful the final version of GPL v.3 is able to integrate comments/suggestions in a sensible way, the more legitimacy it will obtain, and the firmer the normative community framework will be.
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Posted by shunling on Fri, 03/24/2006 - 18:09 |
organizational issues in rules-making
I found it quite ironic they way they started the presentation. First, the creative commons, at least the organization, will not identify itself as communism. Secondly, for the soviet union, though the ideas of the communism may still be immortal, the political regime has no doubt collapsed long ago. Third, if that happened to that other version of creative commons, how about this one?
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Posted by shunling on Sat, 01/28/2006 - 21:21 |
ReArview: KOP @ OpenCongress
session. Slogans were proposed on the wiki and were discussed and ruled out by using spoons and waterglasses to interrupt speakers with whom someone disagreed. The session took place for one hour and brought up many interesting issues.
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Posted by kop on Thu, 12/22/2005 - 10:13 |
rule games - other examples
here are some interesting games with mutable rules:
- http://www.geocities.com/SoHo/Nook/2990/cb_rules.htm
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http://www.earlham.edu/~peters/nomic.htm
- and oneline/offline examples & links: http://www.nomic.net/
- http://aaa.t0.or.at/documents/aaarules.htm
and a very interesting text about classical athenian democracy:
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Posted by saul on Sat, 11/19/2005 - 09:29 |
Who Wants to Be - a nomic gameshow
1 Description of the Concept
1.1 Summary
Who Wants to Be takes the idea of democratic participation and turns it into a 90 minute live performance based on a televisual game show format.
Using a keypad response system, audience members become live participants in deciding how the rules of the game change, and what the audience, as a decision-making collective, will do next.
Taking a familiar format from popular TV, and trash technology from the corporate board room, this show asks how far we can take the televisual slickness of the democratic process, and what the consequences of 'direct democracy' might be.
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Posted by saul on Sat, 11/19/2005 - 09:12 |
forum and workshop
Live on the Internet, ICC, Tokyo
KOP present ideas and examples from their Commons R&D project. KOP asks: how do communities self-organize to define the rules of usage of the commons? and could this process of rule making and self-organisation be modelled as a game? The work of two guest speakers gives some possible answers to these questions. Simon Yuill presents "spring alpha", a networked gaming platform which 'serves as a "sketch pad" for testing out ideas for alternative forms of social practice'. Ken Suzuki presents the new electronic currency "PICSY" which dynamically evolves in accordance with the users' value. After the presentations, KOP moderators and the audience will join the discussion about rule making in the commons.
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Posted by kop on Fri, 06/03/2005 - 23:03 |
What happens when the Commons Speaks?
In this way, commons in land, or in the forest, or in pasturage or water, or even the digital commons are inevitably seen as things that arise from contributions made by those who find/found and sustain them. Here, the agents of commoning are like gardeners, and the commons is their garden.
To complicate this understanding, we would like to share a story from the Mahabharata about the commons' consciousness of itself.
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Posted by raqs on Fri, 05/20/2005 - 11:26 |
Manifesto del dinero gratis
The apposition of the two words, money and free, is a real burst of laughter.
http://eldinerogratis.com/
http://eldinerogratis.com/castellano.html
http://eldinerogratis.com/ingles.html
http://eldinerogratis.com/vasco.html
http://eldinerogratis.com/catala.html
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Posted by beatrice on Fri, 05/13/2005 - 17:25 |


